![]() Other stuff that I can't quite think of at the moment!.600+ events, including over 150 comments.Includes a super basic example starring my character, Angela!.Only uses XBOX Gamepad and Physics extentions, which aren't really required.Animation Control Widget: Enable or disable any of the basic animations (even from behaviors) to allow custom animations, or used "Forced Animation" to manually control an animation.Basic Metronome, which can detect beats and off-beats, and determine accuracy.Basic XBOX Controller support, with the option to easily add more thru the Player Input Widget (which the engine reads as input).Options to toggle Jumping, Crawling, Crouch Jumping, Ceiling Slide, Jumping Down Platforms, etc.Support for Horizontal, Vertical, Rotating, and even Physics moving platforms.Slopes, including slopes that can be jumped thru the bottom.Group-Based objects: Turn active objects into solid objects, jump-thru platforms, moving platform, ladder, etc.Character Linkage: Simply add you character to the Group.Player qualifier and the engine automatically applies basic animations and sets it to the mask.Can be Frame Dependent or Frame Independent (Frame Skipping). ![]()
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